If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Game Genie decoder bug when using certain compare values.Ĭopyright 1999 - 2022 IP address has been temporarily blocked due to a large number of HTTP requests.Change side bug for single sided FDS disks.Switched to Blargg's snes_ntsc in order to make it work with custom palettes.Fixes "Aspic-Majaou no Noroi", "Hao Kun no Fushigina Tabi" and possibly others. More accurate FDS disk drive emulation.VS DIP switch descriptions for "Battle City", "RBI Baseball", "Super Sky Kid" and "Super Xevious".Better RGB to YUV conversion for VS System.Support for extended 512*3 byte palettes (for emphasis colors).Auto cursor hiding (didn't always work).Incorrect window size on startup after a previous exit with a PAL sized window.Speed throttle bug when vsync was enabled.WMM timer now used by default because of QPF/QPC unsafety on dual-core CPUs.No menu check marks when disk is ejected.Filelist controls now accept double clicks.Warning message now issued whenever the database corrects a nes file with bad header. ![]() Reclaim of ::Sleep() time on timed intervals in frame timer.Fixes "BMX Simulator" in "Quattro Sports". Improved emu input granularity with use of DirectInput8 event notification.Reduced input latency and improved overall frame flow by rearranging wait loops and making use of Direct3D9 query events (or dummy texture locks if unsupported) to force CPU/GPU sync on each frame.More FDS info in log file and image info dialog.Fast way to supply a missing FDS BIOS file on disk image loading.Hex and current entry view in palette editor.Auto color settings option for NTSC filter.Auto scale option for Hqx and ScaleX video filters.It should solve the input device bugs introduced in 1.33.
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